Street Fighter, Mortal Kombat, Tekken, Marvel Vs. Capcom….are all established tournament caliber fighting games. But one of the benchmark fighters in the industry always manages to get left out of the conversation. Virtua Fighter introduced 3D fighting to the world in 1993 and paved the way for Tekken and Soul Calibur. So why is it not respected in the fighting game community.

Many believe because the game requires dedication to become decent at. In a typical fighter, you can go to the training mode for about 10-15 minutes and get the gist of the game. Virtua Fighter requires days of training to figure out how each moveĀ  can work with each other. The amount of time and patience needed to be just decent at the game is over the top. Players who wish to master series protagonist Akira will need months to get his timing down with his counters. Definitely not for the casual.

No other fighting game makes it as apparent when a noob is fighting a veteran than in Virtua Fighter. In Tekken, button mashers can pick Eddy Gordo and mash out a victory. Soul Calibur has Mitsugurgi. Even Marvel Vs. Capcom 3 has the optional Simple Mode, where button mashers can pull off super combos with the press of a button. But in Virtua Fighter, if you do not know what you're doing, you are going to be made to look like a fool.

Perhaps the game is too hardcore and requires too much dedication for its own good. But that's what makes Virtua Fighter so special. The training, the mental games, the dedication, the timing, it really is like learning a fighting style of sorts. With the rumored Tekken Vs. Virtua Fighter in the works (man Tekken is fighting everybody), maybe the series will get the props it so rightly deserves.

6 thoughts on “Virtua Fighter Gets No Respect

  1. Virtua Fighter and Tekken were out at about the same time so I don’t know if I would call it a fore runner, however I found VF easier to pick up than Tekken. VF is faster paced and more realistic (not realistic) than Tekken. I like em both. Haven’t touched the newest Tekken, anyone know if its any good??

  2. Because fighting games need to be more than just technical fighters. That pleases the hardcore fighting community, but what about everyone else? We wanna have fun and be impressed. That means revolutionary graphics with new innovations on background interaction. An amazing soundtrack and more innovative interaction between opponents. So every punch and kick that impacts on your opponent looks and feels fresh and new. Right now as it stands. They keep remaking the same fighting game with a fresh new coat of paint.

  3. Vr does get that respect though.

    I like people to die in my fighting games so I go for MK but I respect the hell out of VR. What respectable critic or website or company do you see not giving Vr respect? Example? something?

  4. I’m a big Tekken fan, and I just got into to Street fighter. I played a lot of Dead or Alive, Mortal Kombat, SoulCailbur, and King of Fighters, but Virtua Fighter never interested me. I have 4&5, but just never play them as much as the other fighters. I like Sega, just not Virtua Fighter

  5. it may be too hardcore for someone like me, who doesn’t consider themselves as being good at fighting games. but virtua fighter series has over the years become my favourite of this genre.

    i like the characters and that it isn’t all about figuring out special moves. but i guess many fighting game fans expect VF to have what king of fighters, streetfighter, tekken, DoA to name have, which is special moves.

    i agree this game is too under-rated and doesn’t get the plaudits that it deserves. because VF, in terms of technical fighting games and being one of the most realistic in terms of the styles it has, is arguably one of the best of the very best.

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